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In computer science, a local variable is a variable that is given local scope Dead stores waste processor time and memory, and may be detected through the use of static program analysis, and removed by an optimizing compiler. A local variable reference in the function or block in which it is declared overrides the same variable name in the larger scope
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In programming languages with only two levels of visibility, local variables are contrasted with global variables Dead store in computer programming, a dead store is a local variable that is assigned a value but is read by no following instruction This is a list of the instructions that make up the java bytecode, an abstract machine language that is ultimately executed by the java virtual machine
[1] the java bytecode is generated from languages running on the java platform, most notably the java programming language
[1] each instruction is represented by a single byte, hence the name bytecode, making it a compact form of data. Automatic variable in computer programming, an automatic variable is a local variable which is allocated and deallocated automatically when program flow enters and leaves the variable's scope The scope is the lexical context, particularly the function or block in which a variable is defined. The main examples are local variables in c subprograms and java methods
In the case of static local variables, the variable is created when the program initializes, and destroyed only when the program terminates, as with a static global variable, but is only in context within a function, like an automatic local variable.
